: Manfred J. Holler, Barbara Klose-Ullmann
: Scissors and Rock Game Theory for Those Who Manage
: Springer-Verlag
: 9783030448233
: 1
: CHF 38.00
:
: Wahrscheinlichkeitstheorie, Stochastik, Mathematische Statistik
: English
: 268
: Wasserzeichen/DRM
: PC/MAC/eReader/Tablet
: PDF

This book introduces readers to basic game theory as a tool to deal with strategic decision problems, helping them to understand the complexity of such problems - to extract a solution, if possible - and to manage the complexity by revising the game if appropriate. The authors discuss basic decision situations modeled as Prisoners' Dilemma, Chicken Game, and Stag Hunt Game, as well as concepts like the Nash equilibrium, Trembling Hand Perfectness, Rationalizable Strategies and the Theory of Moves to introduce game theoretic thinking. Further, the book presents pioneers of strategic thinking, e.g., Sun Tzu, Machiavelli, Adam Smith, and Goethe, and includes cases of conflict and cooperation to illustrate practical applications. Readers learn to apply game theory in business and in daily life - to manage their decision problems and to better understand the decision problems of others.



Manfred J. Holler is an Emeritus Professor of Economics at the University of Hamburg (Germany). He is the founding editor of, and managed the respectedEuropean Journal of Political Economy (1985-1993), andHomo Oeconomicus (1983-20 5). He currently serves as an assessing editor or board member for several journals, such as The Journal of Mind and Behavior,Control and Cybernetics, theE ropean Journal of Law and Economics, and Games. H is one of the Editors-in-Chief of Homo Oeconomicus. 

B rbara Klose-Ullmann holds a PhD. in Economics and worked for more than 25 years as a manager at a major German bank, where she participated in the bargaining for licenses in Eastern Europe. She has published a series of articles applying game theory to the analysis of strategic interaction in history, myths, and theatre plays, and authored books on health, in economic history of economics, and on game theory (co-authored with Manfred J. Holler).

Preface: Introduction and Warnings5
Contents10
1 Playing for Susan14
1.1Thinking Strategically15
1.2Why not Learn Game Theory?17
1.3The Working of the Invisible Hand19
1.4The Real World and Its Models23
1.5Winner-Takes-It-All and the Chicken Game25
1.6The Essence of Game Theory, the Brain, and Empathy28
1.7Strategic Thinking that Failed—Perhaps31
References33
2 No Mathematics35
2.1Historical Note I: The Pioneers35
2.2The Concept of Sets39
2.3Prices and Quantities42
2.4From Set to Mapping and Function43
2.5Utilities, Payoff Functions, and Strategy Vectors45
2.6Monkeys Write Shakespeare, but Where Is Hamlet?47
References50
3 The Prisoners’ Dilemma, but Who Are the Players?51
3.1From Game Form to Payoff Matrix51
3.2Equilibrium in Dominant Strategies56
3.3Catch-22 and Other Social Traps57
3.4Ways Out of the Dilemma59
3.5Who Are the Players?61
3.6Then Strike64
3.7Tosca’s Dominant Strategy67
References69
4 The Nash Equilibrium70
4.1On the Definition of the Nash Equilibrium70
4.2Historical Note II: Nash and the Nash Equilibrium73
4.3Nash Equilibria and Chicken Game74
4.4Inefficient Equilibria in the QWERTY-DSK Game78
4.5Who Are the Players in the QWERTY-DSK Game?81
4.6Nash Equilibria in Kamasutra Games83
References84
5 Sequence of Moves and the Extensive Form86
5.1The Shrinking of the Event Matrix86
5.2Sequential Structure and Chicken Game87
5.3Extensive Form and Game Tree89
5.4Information: Perfect, Imperfect, Complete, and Incomplete90
5.5Perfect Recall Missing93
5.6The Battle of the Sexes97
5.7What Is a Strategy?100
5.8Sharing a Cake102
5.9Theory of Moves103
References106
6 Chaos, Too Many and Too Few107
6.1The El Farol Problem or “Too Many People at the Same Spot”108
6.2Self-referential Systems110
6.3Solutions to the El Farol Problem111
6.4Market Congestion Game113
6.5Viruses for Macintosh114
6.6The Volunteer’s Dilemma116
References122
7 Which Strategy to Choose?123
7.1Nash Equilibrium and Optimal Strategy124
7.2Equilibrium Choice and Trembling Hand126
7.3Trembling Hand Perfection and Market Congestion128
7.4Rationalizable Strategies131
References133
8 Step-by-Step: The Subgame-Perfect Equilibrium134
8.1Market Entry Game with Monopoly135
8.2Backward Induction and Optimal Strategies136
8.3The Ultimatum Game139
8.4Social Trust and the Stag Hunt Game142
8.5How Reciprocity Works145
References148
9 Forever and a Day150
9.1The Competition Trap Closes152
9.2Iterated Prisoners’ Dilemma and the “Ravages of Time”154
9.3The Competition Trap Breaking Down157
9.4Robert Axelrod’s “Tournament of Strategies”161
9.5“The True Egoist Cooperates.”—Yes, but Why?164
9.6The Folk Theorem and “What We Have Always Known”167
References172
10 Mixed Strategies and Expected Utility174
10.1From Lottery to Expected Utility175
10.2The Allais Paradox and Kahneman-Tversky178
10.3Optimal Inspection in Mixed Strategies181
10.4Maximin Solution and the Inspection Game185
10.5Chicken Game Equilibria and Maximin Solution188
10.6Miller’s Crucible and the Stag Hunt Game189
10.7Zero-Sum Games and Minimax Theorem192
10.8The Goalie’s Anxiety at the Penalty Kick197
10.9Scissors and Rock200
References202
11 More Than Two Players204
11.1The Value of Coalitions205
11.2The Core206
11.3Network Games208
11.4Epilogue to the Core and Other Bargaining Solutions213
11.5Competition and Cooperation in the Triad216
References220
12 Bargaining and Bargaining Games221
12.1The Bargaining Problem and the Solution222
12.2Rubinstein Game and the Shrinking Pie227
12.3Binding Agreements and the Nash Solution233
12.4Properties, Extensions, and the Nash Program239
References244
13 Goethe’s Price Games, Auctions, and Other Surprises245
13.1The Story of a Second-Price Auction246
13.2The Price-Setting Goethe250
13.3Optimal Strategies in Auctions and the Revenue Equivalence Theorem253
13.4All-Pay Auction, Attrition, and Pyrrhic Victory258
13.5Who Likes to Pay High Prices?260
References262
Index263