: Mark Frauenfelder, Ryan Bates
: Raspberry Pi Retro Gaming Build Consoles and Arcade Cabinets to Play Your Favorite Classic Games
: Apress
: 9781484251539
: 1
: CHF 41.70
:
: Hardware
: English
: 368
: Wasserzeichen/DRM
: PC/MAC/eReader/Tablet
: PDF

Learn to configure a Raspberry Pi into multiple different devices capable of playing retro games. Beyond theory, this book focuses heavily on projects-such as making a console to attach to a TV or computer displayand making a tabletop arcade machine. It also teaches you how to install and use the Kodi media center on your retro game player.

 tart with the big-picture of the Raspberry Pi retro-gaming landscape and the wide range of exciting project opportunities that exist. You'll then discover the various retro-gaming emulation platforms, such as RetroPie and Recalbox, and how to work withROM files. This book even goes a step further and teaches you how to create game ROMs from your old cartridges! You'll also study the types of game playing equipment people have made using Raspberry Pis and how to set up a Raspberry Pi with those devices. 

R tro-gaming enthusiasts are using the Pi to make a dizzying variety of game playing hardware. There are players that fit in an Altoids mint tin, players that look like classic systems, and players that let you choose from over 20,000 game titles. And there are emulators for every platform imaginable, and many models available online to download and make on a 3D printer or laser cutter. Raspberry Pi Retro Gaming includes everything you need to know about playing retro games on a Raspberry Pi and making cool machines that play thousands of retrogames.


    < i>Use Tinkercad to design your own cases 
  • Get your case 3D printed if you don't have a 3D printer 
  • Des gn parts for laser cutting or jigsaw cutting 
  • Sol er and use electronics components, batteries, and power supplies
  • Select and set up different kinds of displays

< iv>Anyone interested in playing retrocomputer games and making their own retro-game players. 



Mark Frauenfelder is a research director at Institute for the Future, and the founder of Boing Boing, a website about current events with five million monthly unique viewers. He was the founding editor-in-chief of MAKE, the only magazine exclusively devoted to do-it-yourself projects, and the founding editor-in-chief of Wired Online. He was an editor at Wired magazine and Wired Books from 1993-1998. He's also the editor-in-chief of Cool Tools, a tool review site with roots to the Whole Earth Catalog. Mark's also an artist and designer, and his work has appeared in group and solo gallery exhibitions throughout the United States. He designed Billy Idol's 'Cyberpunk' CD cover, video box, and print advertisements. He lives in Los Angeles with his wife, writer Carla Sinclair (founding editor-in-chief of CRAFT magazine) and his two daughters.

Ryan Bates focuses on the small-scale arcade experience. He specializes in DIY Kits and comprehensive tutorials for building mini arcades, claw machines, and other arcade/video game related nostalgia.


Table of Contents4
About the Authors9
What’s in This Book10
Chapter 1: The World of  Raspberry Pi Retro Gaming12
A (Very) Brief History of Video Games19
Tennis for Two: 195819
Spacewar!: 196222
Computer Space: 197125
Magnavox Odyssey: 197226
Pong: 197227
Video Games Go Mainstream: 1970s–1990s27
The Raspberry Pi Retro Gaming Community28
Emulators30
Let’s Talk About ROMs30
Summary34
Chapter 2: Setting Up the Raspberry Pi for Retro Gaming35
Raspberry Pi: The Nuts and Bolts37
Keeping Things Cool39
A Bare-Bones Retro Gaming Setup41
Installing RetroPie onto Your Raspberry Pi44
Installing Your First Rom55
Installing DOSBox on RetroPie56
Installing Rogue on RetroPie58
Option 1: USB Memory Stick59
Option 2: Network Transfer61
Network Transfer on a Mac62
Network Transfer on a Windows Computer65
Final Steps (For PC and Mac)66
Summary66
Chapter 3: A Closer Look at RetroPie67
The Bare Minimum You Need to Start Playing Games67
RetroPie Basics68
Audio69
Bluetooth71
Configuration Editor72
Installing and Using Overlays72
Using Shaders and Scan Lines75
ES Themes