: Leslie Moller, Thomas Duffy, Jason Huett
: Leslie Moller, Douglas M. Harvey
: Learning and Instructional Technologies for the 21st Century Visions of the Future
: Springer-Verlag
: 9780387096674
: 1
: CHF 85.60
:
: Schulpädagogik, Didaktik, Methodik
: English
: 232
: Wasserzeichen
: PC/MAC/eReader/Tablet
: PDF

Learning and Instructional Technologies for the 21st Century gathers research which identify models and approaches to improve learning through the inclusion of technology. These papers, from leading researchers and thinkers in instructional technology, begin by refuting the idea that education can be improved through more or better technology. Instead, the contributors emphasize specific, research-based ideas, which re-evaluate learning, reorganize schools, redirect technology, and provide instruction.

Acknowledg ng the critical role of technology, these contributions explore technology's main advantage--its ability to enable advanced learning designs and emerging paradigms as well as to evolve learning interactions. While each paper explores a specific aspect of the role of technology, the collection shares this common theme. Without sufficient consideration to the process of learning and its many facets, technological availability alone will not provide a sustained impact on the educational process.

Originating from the first AECT Research Symposium,Learning and Instructional Technologies for the 21st Century will be of interest to researchers and practitioners alike.

Preface5
Contents8
Contributors10
Adventures and Advances in Instructional Design Theory and Practice18
Introduction18
Research on Learning and Instruction20
Assessing Learning in Complex Domains23
To Go Where None Have Gone28
References29
Coming at Design from a Different Angle: Functional Design32
Design Metaphors from Many Fields33
Functional Design35
Benefits to the Design Process38
Benefits in the Application of Theory to Designs39
Conclusion41
References41
Robust Designs for Scalability43
Introduction43
The Importance of an Innovation’s Scalability44
Dimensions of Scale45
Identifying Critical Contextual Features47
Student Level Variables47
Teacher Level Variables48
Technology Infrastructure Conditions48
School/Class Variables48
Administrative/School Level Culture Variables48
Developing a ‘‘Scalability’’ Index for Innovations49
River City MUVE as a Case Study50
Research Design52
Findings55
Designing Framework for Scalability and Ruggedization57
Teacher Conditions for Success58
Professional Development58
Teacher Ownership and Comfort Level58
Student Affective Conditions for Success60
Powers60
Pedagogical Agents61
Roles and Collaboration62
Conclusion62
References63
Externally Modeling Mental Models65
What is Meaningful Learning?65
What is the Cognitive Residue from Meaningful Learning?67
Individual Mental Models68
Structural Knowledge68
Performance/Procedural Knowledge68
Image of System69
Metaphors69
Executive Knowledge69
Beliefs69
Collaborative Group Mental Models70
Activity-Based Knowledge70
Conversational/Discursive Knowledge70
Social/Relational Knowledge70
Artifactual Knowledge71
Summary71
Modeling Mental Models71
What Is Being Modeled73
Modeling Domain Knowledge73
Modeling Problems75
Modeling Systems76
Modeling Semantic Structure79
Modeling Thinking81
Types of Model-Based Learning Systems83
Building Deductive Simulations84
Building Inductive Simulation Models85
Exploring Black Box Models or Simulations86
Qualitative Causal Models86
Semantic Modeling Tools86
Critical Caveat About Modeling Tools87
Rationales for Model Construction87
Summary88
References88
Applying a Critical and Humanizing Framework of Instructional Technologies to Educational Practice91
Introduction92
Ideologies of Technology93
Technological Determinism/Social Determinism93
Technological Utopianism/Dystopianism94
Conclusion for Ideologies95
A Humanizing Framework96
Rationale for a Humanizing Framework96
Question Technology97
Abandon the Fiction of the ‘‘Technological Fix’’98
Integration of Theory into Practice for Educators and Students99
Examine Activity System and its Historicity100
Design ‘‘Minds On’’ Learning101
Using Tools to Build Community102
Share Control104
Participatory Design: Using ‘‘Learners as Designers’’105
Conclusion105
References106
When a Peer Group Isn’t Needed: Effective Online Learning in an Individual Mentoring Model110
Introduction110
The Current LTTS System111
Overall Evaluation and Impact of LTTS Courses113
The Initial Design: Commitments and Consequences114
Relevance to the Teacher115
Flexible Ease of Access116
Individualization117
Evaluating the Initial Design118
Integrating Interaction in Anytime, Anywhere, Anypace Professional Development122
Lessons Learned: The Role of a Peer Group and Balancing Design Commitments126
Conclusions for LTTS and Beyond128
References130
Linking the POV-ing Theory to Multimedia Representations of Teaching, Learning, Research in the Age of Social Networking133
Introduction133
Are Multimedia Representations New?137
The Importance of Video in Multimedia Representations138
The Perspectivity Framework140
Cases141
POV-ing Meets MR-TLRs in the Twenty-First Century142
References143
Creating Shared Visions of the Future for K-12 Education: A Systemic Transformation Process for a Learner-Centered Paradigm145
Introduction145
Idealized Design Versus Leveraged Emergent Design146
Idealized Design146
Definitions146
How it Works147
Leveraged Emergent Design149
Definitions149
How it Works150
Comparison152
School-Wide Versus District-Wide Transformation153
Sc