: John Karat, Jean Vanderdonckt, Gregory Abowd, Gaëlle Calvary, John M. Carroll, Gilbert Cockton, Mary
: Alexander Waibel, Rainer Stiefelhagen
: Computers in the Human Interaction Loop
: Springer-Verlag
: 9781848820548
: 1
: CHF 133.00
:
: Betriebssysteme, Benutzeroberflächen
: English
: 376
: Wasserzeichen/DRM
: PC/MAC/eReader/Tablet
: PDF

This book integrates a wide range of research topics related to and necessary for the development of proactive, smart, computers in the human interaction loop, including the development of audio-visual perceptual components for such environments; the design, implementation and analysis of novel proactive perceptive services supporting humans; the development of software architectures, ontologies and tools necessary for building such environments and services, as well as approaches for the evaluation of such technologies and services.

The book is based on a major European Integrated Project, CHLI (Computers in the Human Interaction Loop), and throws light on the paradigm shift in the area of HCI that rather than humans interactive directly with machines, computers should observe and understand human interaction, and support humans during their work and interaction in an implicit and proactive manner.

Preface6
The CHIL Consortium8
Acknowledgments9
Contents14
List of Figures17
List of Tables20
The CHIL Vision and Framework22
1 Computers in the Human Interaction Loop23
Perceptual Technologies27
2 Perceptual Technologies: Analyzing the Who, What, Where of Human Interaction28
3 Person Tracking30
3.1 Goals and Challenges31
3.2 Difficulties and Lessons Learned33
3.3 Results and Highlights34
References39
4 Multimodal Person Identification42
4.1 Speaker Identification44
4.2 Face Identification44
4.3 Multimodal Person Identification47
4.4 Lessons Learned47
References49
5 Estimation of Head Pose51
5.1 Single-Camera Head Pose Estimation52
5.2 Multicamera Head Pose Estimation54
5.3 Conclusion and Future Work58
References59
6 Automatic Speech Recognition61
6.1 The ASR Framework in CHIL62
6.2 ASR Preprocessing Steps64
6.3 Main ASR Techniques and Highlights66
6.4 An ASR System Example70
6.5 Experimental Results72
6.6 Conclusions and Discussion73
References74
7 Acoustic Event Detection and Classification78
7.1 Acoustic Event Classification79
7.2 Acoustic Event Detection83
7.3 Demonstrations of Acoustic Event Detection88
7.4 Conclusions and Remaining Challenges90
References90
8 Language Technologies: Question Answering in Speech Transcripts91
8.1 Question Answering92
8.2 Question Answering: From Written to Spoken Language93
8.3 Fast Question Answering95
8.4 The QAST 2007 Evaluation98
8.5 Conclusions and Discussion101
References102
9 Extracting Interaction Cues: Focus of Attention, Body Pose, and Gestures103
9.1 From Head Pose to Focus of Attention104
9.2 Determining Focus of Attention in Dynamic Environments105
9.3 Tracking Body Pose106
9.4 Pointing Gesture and Hand-Raising Detection107
9.5 Detection of Fine-Scale Gestures108
References109
10 Emotion Recognition110
10.1 Emotion Recognition for the Socially Supportive Workspaces Scenario111
10.2 Emotion Recognition for the Connector Agent Scenario114
10.3 Discussion117
10.4 Conclusion120
References120
11 Activity Classification121
11.1 Visual Activities Recognition in a Smart-Room Environment Using a Probabilistic Syntactic Approach122
11.2 Person Activity Classification Using Gestures123
11.3 Activity Recognition and Room-Level Tracking in an Office Environment128
11.4 Conclusion131
References132
12 Situation Modeling134
12.1 Defining Concepts: Role, Relation, Situation, and Situation Network135
12.2 Implementations of the Situation Model138
12.3 Perspective: Automatic Acquisition and Adaptation of Situation Models Based on User Feedback143
12.4 Conclusion143
References144
13 Targeted Audio146
References154
14 Multimodal Interaction Control155
14.1 Interaction Control in Spoken Dialog Systems156
14.2 Multimodal Output and Interaction Control162
References167
15 Perceptual Component Evaluation and Data Collection170
15.1 CHIL Data Overview172
15.2 CHIL Corpus Annotations180
15.3 CHIL Evaluations Overview183
15.4 Conclusions186
References186
Services188
16 User-Centered Design of CHIL Services: Introduction189
16.1 Methodology192
16.2 Methodological Issues193
16.3 Overview of Part III194
References195
17 The Collaborative Workspace: A Co-located Tabletop Device to Support Meetings197
17.1 RelatedWork198
17.2 User-Centered Design of a Tabletop Interface201
17.3 Initial User Study: Whiteboard as Mock-up201
17.4 The Collaborative Workspace: First Design206
17.5 The Second User Study207
17.6 Re-Thinking the CollaborativeWorkspace210
17.7 The Collaborative Workspace: Second Design211
17.8 The Third User Study211
References214
18 The Memory Jog Service216
18.1 The AIT Memory Jog Service for Meeting, Lecture and Presentation Support216
18.2 The UPC Memory Jog Service229
References242
19 The Connector Service: Representing Availability for Mobile Communication244
19.1 The Always-OnWorld: Benefits and Burdens of Mobile Communication244
19.2 The Connector: Representing the Receiver’s Plans to the Sender245
19.3 Situated Aspects of Availability249
19.4 New Communication Modalities: Implicit Availability Representations258
19.5 Conclusions262
References264
20 Relational Cockpit266
20.1 Prototype267
20.2 Evaluation270
20.3 Results273
20.4 Conclusion and Lessons Learned276
References278
21 Automatic Relational Reporting to Support Group Dynamics280
21.1 Background and RelatedWork280
21.2 The Survival Task Experiment282
21.3 T