: Randy Adams, Steve Gibson, Stefan Müller Arisona
: Transdisciplinary Digital Art Sound, Vision and the New Screen
: Springer-Verlag
: 9783540794868
: 1
: CHF 80.70
:
: Informatik, EDV
: English
: 510
: DRM
: PC/MAC/eReader/Tablet
: PDF

This volume collects selected papers from the past two instances of Digital Art Weeks (Zurich, Switzerland) and Interactive Futures (Victoria, BC, Canada), two parallel festivals of digital media art. The work represented in Transdisciplinary Digital Art is a confirmation of the vitality and breadth of the digital arts. Collecting essays that broadly encompass the digital arts, Transdisciplinary Digital Art gives a clear overview of the on-going strength of scientific, philosophical, aesthetic and artistic research that makes digital art perhaps the defining medium of the 21st Century.

Preface5
Table of Contents7
Introduction: Why Transdisciplinary Digital Art?10
Why Transdisciplinary Digital Art?10
Why Digital Art?11
ANote on {\it Digital Art} Weeks and {\it Interactive} Futures11
Part I Philosophies of the Digital12
The Ethics of Aesthetics14
Introduction14
Aesthetics14
The Process of Aesthetic Judgement15
Influences of Aesthetic Judgements16
Aesthetics and Ethics17
Aesthetics and Attitudes18
Aesthetic Judgements and Entities19
Promotion20
Media Subterfuges20
Conclusion21
References22
Ethical and Activist Considerations of the Technological Artwork24
References33
DIY: The Militant Embrace of Technology35
References41
Tuning in Rorschach Maps42
Introduction43
Mapping44
ReMapping45
Graphing Maps47
Impossible Graphing and Mapping:48
Rhizomic Structures49
Collective Images51
Conclusion: Tuning51
References54
Body Degree Zero Anatomy of an Interactive Performance55
Which of My Selves?55
Mimesis and Distanciation56
The Einstein's Brain Project57
Body Degree Zero58
The Performance62
Pattern Recognition64
Conclusion66
The HyperMorphic and the TransOrganic67
Artificial, Natural, Historical Acoustic Ambiguities in Documentary Film69
The Authentic Source69
Natural and Artificial71
The Sound of Home72
Sound and Formalism74
The Colour of Time (God Is a Lobster and Other Forbidden Bodies)80
Behind the Screen: Installations from the Interactive Future89
Overview89
Fauna of Screens90
First Iteration: Circumstantial Evidence91
Second Iteration: Facebooks and Monkey-Cliques93
Third Iteration: Babelling Identities95
Fourth Iteration: Self-imagining Otherwise98
Fifth Iteration: Digital Dreams and Delusions100
Sixth Iteration: A Digital Analogue102
Behind the Screen104
References105
Transliteracy and New Media110
References117
Digital Archiving and117
Digital Archiving and117
119117
Introduction119
Assumptions120
Out with the Old120
Archiving: Why?120
Archiving: How?122
Archiving: Whose Responsibility?123
Questions/Pushback124
Reflections/Conclusion126
References128
Digital Fiction: From the Page to the Screen129
The Present [Future] of Electronic Literature136
Introduction136
Hayles’ Overview of Electronic Literature and Its Genres137
Electronic Literature Described137
Hayles’ Genres of 3D Works138
Other 3D Genres141
Multimedia Game Narratives142
Corporeal Poetry145
Pre-print Multimedia148
References149
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