: Joseph L. Dvorak
: Moving Wearables into the Mainstream Taming the Borg
: Springer-Verlag
: 9780387691428
: 1
: CHF 90.20
:
: Datenkommunikation, Netzwerke
: English
: 392
: Wasserzeichen/DRM
: PC/MAC/eReader/Tablet
: PDF

The term Wearable Technology encompasses a wide spectrum of devices, services and systems for wireless communications and the web. This book discusses characteristics and design elements required for wearable devices and systems to be embraced by the mainstream population for use in their everyday lives, introducing concepts such as Operational Inertia. The book discusses social and legal issues that may pose the greatest impediment to adoption of wearables. The book is structured to meet the needs of researchers and practitioners in industry, and can also be used as a secondary text in advanced-level courses in computer science and electrical engineering.

Acknowledgments6
Preface8
Contents13
PART 1: INTRODUCTION TO WEARABLES15
Chapter 1 BACKGROUND16
1.1 POWER TO THE PEOPLE16
1.2 A CURIOUS SITUATION17
1.3 A BRIEF HISTORY OF WEARABLE TECHNOLOGY21
1.4 ACCEPTANCE FACTORS FOR WEARABLE SYSTEMS31
Chapter 2 WEARABLE SYSTEM APPLICATIONS34
2.1 CHARACTERISTICS OF A WEARABLE APPLICATION34
2.2 MAINSTREAM WEARABLE SYSTEM APPLICATIONS37
2.3 MAKING THESE APPLICATIONS TRANSPARENT52
Chapter 3 OVERVIEW OF WEARABLE SYSTEMS54
3.1 WHAT IS A MAINSTREAM WEARABLE?54
3.2 CHARACTERISTICS OF A WEARABLE SYSTEM59
3.3 USER – WEARABLE INTERACTION MODES63
3.4 FORM FACTOR OVERVIEW68
3.5 TIME OUT: CONVERSATION WITH A SKEPTIC81
PART 2: MAINSTREAM WEARABLE DESIGN90
Chapter 4 OVERVIEW OF MAINSTREAM WEARABLE DESIGN91
4.1 WHY THE BAD EXPERIENCE WITH ELECTRONIC DEVICES?91
4.2 A TRANSPARENT USE DESIGN MINDSET93
4.3 SYSTEM DESIGN PRINCIPLES114
5.1 THE TRANSPARENT USE DESIGN PRINCIPLES IN DETAIL125
Chapter 5 MAINSTREAM WEARABLE DESIGN IN DETAIL125
5.2 APPLYING THE DESIGN PRINCIPLES159
PART 3: SUPPORTING TECHNOLOGIES165
Chapter 6 AWARENESS AND IMMERSION166
6.1 PERVASIVE COMPUTING: THE EMERGENCE OF SMART SPACES166
6.2 CONTEXT AWARENESS179
Chapter 7 COMMUNICATION AND POWER205
7.1 COMUNICATIONS IN WEARABLE SYSTEMS205
7.2 POWER MANAGEMENT218
PART 4: MAINSTREAM WEARABLE SYSTEMS USER INTERFACES240
Chapter 8 SIGHT AND SOUND USER INTERFACES241
8.1 THE ROLE OF A USER INTERFACE241
8.2 DESIGN ATTRIBUTES OF A USER INTERFACE244
8.3 SPEECH USER INTERFACE81246
8.4 AUDIO INTERFACE260
8.5 GRAPHICAL USER INTERFACE FOR WEARABLES265
Chapter 9 EMERGI NG USER INTERFACES276
9.1 GESTURE INTERFACES276
9.2 HAPTICS INTERFACE283
9.3 EYE TRACKING290
9.4 MULTIMODAL USER INTERFACE294
9.5 INTERFACE PERSONALIZATION303
PART 5: SOME TOUGH HURDLES AND THE FUTURE315
Chapter 10 SOCIAL ISSUES OF WEARABLES316
10.1 WEARABLES AND THE ACCOMMODATION OF SOCIAL VALUES AND CONVENTIONS316
10.2 RESOLVING THESE ISSUES334
Chapter 11 FUTURE OF WEARABLE SYSTEMS338
11.1 TRENDS338
11.2 PREDICTIONS341
11.3 LAWS OF WEARABLES352
11.4 CYBERTWIN: A POSSIBLE FUTURE353
A Final Note WHY TAME THE BORG?365
GLOSSARY OF WEARABLE TERMS368
INDEX388